[5e][Race] Elemental Werewolf A Werewolf Race Empowered by the Elements UnearthedArcana


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Werewolves and lycanthropes have existed in mythology for thousands of years! Make these alpha predators into truly terrifying encounters in your D&D campaig.


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Do they want to play a standard 5E D&D character with resistance to Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered, claws, a bite and Shapechanger features? Are they hoping to regenerate, summon swarms of bats and rats and create vampire spawn with their life-draining bite?


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Werewolf 5e stats. These are the werewolf stats you'll find in your Monster Manual. The actions a werewolf can take will change depending on what form they're in, but more of their stats will remain the same. For instance, a werewolf can wield weapons while in human or hybrid form, but not as a wolf. Wolf and hybrid forms are also the only.


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Natural Weapon 1.2.6 Wolf Senses 1.2.7 Werewolf Packs 1.2.9 1.2.10 1.2.11 1.2.12 1.2.15 1.2.17 1.2.18 1.3.1 Werewolf As the Full Moon rises high into the night sky it illuminates the fields, forests, and creeks of the countryside.


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In the Monster Manual for D&D 5e, a werewolf is listed as a medium humanoid (human, shapechanger) with the following key stats: Armor Class: 11 in humanoid form, 12 (natural armor) in wolf and hybrid forms Hit Points: 58 (9d8 + 18) Speed: 30 ft. (40 ft. in wolf form) Abilities: +2 Strength, +1 Dexterity, +1 Constitution


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Mar 6, 2019 Tags Running Monsters Dungeon Master Tips "The full moon rises tonight, my son," said the noblewoman to her boy, a child of only three winters. She pulled her furs around her shoulders, the frigid twilight air chilled her to the bone, despite the accursed boiling of her blood.


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Werewolf Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.


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From Races and Classes to the Monster Manual, there's a small variety of ways to play a Werewolf, or Werewolf-like character, in DnD, and Erickson is here to.


[5e][Race] Elemental Werewolf A Werewolf Race Empowered by the Elements UnearthedArcana

Best way to play a werewolf? Character Building So I've had the itch to play a werewolf recently. Not the lycanthropy rule from the DMG, since that's not really playing my character, but a build that involves turning into a humanoid wolf to fight.


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New Player Guide Subscribe Monsters Werewolf Monster Rules Create A Monster Browse Homebrew Werewolf Werewolf Medium Humanoid (Human, Shapechanger), Chaotic Evil Armor Class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form Hit Points 58 (9d8 + 18) Speed 30 ft., (40 ft. in wolf form) STR 15 (+2) DEX 13 (+1) CON 14 (+2) INT 10 (+0) WIS


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Can you make a PC who is a werewolf? Ask Question Asked 6 years, 11 months ago Modified 4 years, 3 months ago Viewed 94k times 20 So I have a player that wants to play a werewolf, and I'm not sure if he can or can't. He's very interested in it, so is it possible for him to do this? And if so how does character creation work? dnd-5e


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What's my best option playing a werewolf character? Hey folks! I was thinking about playing a werewolf for my next campaign. I'm looking at barbarian and/or blood hunter as potential classes, and they both have a werewolf-flavored subclass option. Is Path of the Beast Barbarian better or worse than Order of the Lycan Bloodhunter?


Can you play as a werewolf in D&D? Quora

I've been trying to figure out a palatable way to play a werewolf character in a campaign without specific things: A) having to deal with the full moon jazz, since that's going to be a pain; and B) not worrying about the alignment change or having a way to "fix" it. I'm trying a few ideas out in a campaign that I run, except using an essential NPC.


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1000thSon โ€ข 1 yr. ago Have them be a barbarian (maybe even beast barbarian) and reflavour their rage as a lycanthrope transformation. If in doubt, ditch all of the two-character stuff. Multiple-personality characters are almost always a bad idea, and are kind of a red flag. Otherwise, let him roleplay it himself if it doesn't affect anything.


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A non-lycanthrope humanoid hit by an attack that carries the curse of lycanthropy must succeed on a Constitution saving throw (DC 8 + the lycanthrope's proficiency bonus + the lycanthrope's Constitution modifier) or be cursed. If the character embraces the curse, his or her alignment becomes the one defined for the lycanthrope.


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Davvy's D&D 5e Werewolf Guide Davvy Chappy 141K subscribers Join Subscribe Subscribed 5.6K Share 87K views 2 years ago Check out Lament of the Widow on Kickstarter!:.